![]() This one), I have to conclude that Assembly.Load(string) is considered critical and therefore, despite being exposed, is not something we can call from our application code. This thread which I completely missed the first time around:įrom reading the referenced articles (like That seemed like a really an odd exception to get back given its usual interpretation, so I googled and managed to find "Attempt to access the method failed: (System.String)" However, calling Assembly.Load on the assembly (whether I just force it local or actuallyÄownload it), resulted in a System.MethodAccessException on Assembly.Load( assemblyname). So, I was able to download the assemblies just fine using the downloader, and I have the code in place to do everything I need to do with them to get them on the canvas. The main one is the failure of Assembly.Load to actually load the assembly. So tonight I decided to try and work up a sample. There have been a number of posts lately about downloading assemblies in the background.
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